<?xml version="1.0"?>
<rss version="2.0"><channel><title>Slot-it Latest Topics</title><link>https://auslot.com/forums/index.php?/forum/225-slot-it/</link><description>Slot-it Latest Topics</description><language>en</language><item><title>Slot.it SCP Controller (basics)</title><link>https://auslot.com/forums/index.php?/topic/21728-slotit-scp-controller-basics/</link><description><![CDATA[
<p>
	I've been using Slot.it SCP controllers for more than 10 years of my slot racing history, starting with the SCP1. I won't claim to know, or be able to teach, everything there is to know about it, but I've helped a few people figure their controllers out over the years. After several recent requests, I threw together an uncut (I hate editing) instructional video to help new and prospective owners come to grips with the available settings on the controller. I hope those interested in the SCP(3) will find this video helpful.
</p>

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		<iframe allowfullscreen="" frameborder="0" height="113" width="200" data-embed-src="https://www.youtube.com/embed/-m-DIVxDEAo?feature=oembed"></iframe>
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<p>
	 
</p>
]]></description><guid isPermaLink="false">21728</guid><pubDate>Wed, 10 Mar 2021 01:27:50 +0000</pubDate></item><item><title>+Slot-It Controller</title><link>https://auslot.com/forums/index.php?/topic/19535-slot-it-controller/</link><description><![CDATA[
<p>I am on my second slot-it controller about two years old now and keeps blowing the fuse different cars on different tracks a fuse will last between 1-2 hours running before it dies anyone else had this problem ??? or can anyone offer a cause or fix</p>
<p>very bloody frustrating thanks in advance.</p>
]]></description><guid isPermaLink="false">19535</guid><pubDate>Sun, 11 Sep 2016 02:42:58 +0000</pubDate></item><item><title>Slotit Controller Blast Relay Mod</title><link>https://auslot.com/forums/index.php?/topic/19051-slotit-controller-blast-relay-mod/</link><description><![CDATA[
<p>Just finished this mod, only took 1/2 hour.</p>
<p>Tech sheet courtesy of the SlotIt web page.</p>
<p>Relay courtesy of my spares drawer for my ESP's.</p>
<p> </p>
<p><img alt="e8e2234ae834bff2d4fec37e5b6c7ccc_zps7atgfnc7.jpg" src="http://i21.photobucket.com/albums/b299/oldxr6/e8e2234ae834bff2d4fec37e5b6c7ccc_zps7atgfnc7.jpg" /></p>
<p> </p>
<p><img alt="51afccf0fbbf42e6063b869cc4c113a1_zpsuggprl6s.jpg" src="http://i21.photobucket.com/albums/b299/oldxr6/51afccf0fbbf42e6063b869cc4c113a1_zpsuggprl6s.jpg" /></p>
<p> </p>
<p> </p>
<p><img alt="469ce143f0aaf223f97fd7b0e4a6d495_zpsowjf830a.jpg" src="http://i21.photobucket.com/albums/b299/oldxr6/469ce143f0aaf223f97fd7b0e4a6d495_zpsowjf830a.jpg" /></p>
<p> </p>
<p>This should work on all high amp cartridges, but just check if it has the relay trigger pad as shown in tech sheet.</p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
]]></description><guid isPermaLink="false">19051</guid><pubDate>Sun, 17 Jan 2016 01:32:53 +0000</pubDate></item><item><title>Oxigen Controller Options</title><link>https://auslot.com/forums/index.php?/topic/18681-oxigen-controller-options/</link><description><![CDATA[
<p>Hi all.</p>
<p>Undecided as to which system to convert my Ninco Digital track to, Scorpius or Oxigen.  I am not a fan of the Slot-it controller because of the configuration for left hand use and I am also overwhelmed by what to get for wireless use. Also, are Scalextric digital chips compatible with the O2 system?</p>
<p>So many questions!</p>
]]></description><guid isPermaLink="false">18681</guid><pubDate>Wed, 15 Jul 2015 20:53:36 +0000</pubDate></item><item><title>Slot.it Scp201-D - Stand Alone Power</title><link>https://auslot.com/forums/index.php?/topic/18521-slotit-scp201-d-stand-alone-power/</link><description><![CDATA[
<p>Hi all,</p>
<p> </p>
<p>I have emailed slot.it regarding this but thought I'd put it out there in case any intelly guys out there could help.</p>
<p> </p>
<p>I am wondering if it is possible to rig up the above SCP 201-d controller to have its own power supply separate from the powerbase.</p>
<p>It is very restrictive having a daisy chain for all controllers, and the club I race at doesn't have power to each drivers station so I have to use a loan controller which is not to my liking, I would rather use my Slot.it controller.</p>
<p> </p>
<p>I have tried a couple of things but cannot get it to work, it appears that the controller requires the power to be fed directly through the APB.</p>
<p> </p>
<p>What I would like to do is attach a 9v battery to it as its own power supply.</p>
<p> </p>
<p>Can anyone offer any advice regarding this please.</p>
]]></description><guid isPermaLink="false">18521</guid><pubDate>Sat, 16 May 2015 22:27:46 +0000</pubDate></item><item><title>Slot.it Scp02 Broken (My Fault) | Next Steps?</title><link>https://auslot.com/forums/index.php?/topic/18601-slotit-scp02-broken-my-fault-next-steps/</link><description><![CDATA[
<p>Whilst adding power to the rally track I had the slot.it SCP02 wired up correctly and it was working perfectly as I wired up each section.</p>
<p> </p>
<p>Section 1 - all good</p>
<p>Section 2 - all good</p>
<p>Section 3 - all good</p>
<p>Section 4 - no good</p>
<p> </p>
<p>I looked up and saw both the power supply indicating a warning (normally means the rails are touching or something similar. As I looked up I saw the lights on the controller panel flicker green and then go off.</p>
<p> </p>
<p>Kicking myself for having the controller wired up in the first place. I suspect that I did something wrong with the wiring on Section 4 that probably caused a short.</p>
<p> </p>
<p>Now when I wire up the controller all that happens is that the area around the cartridge gets very hot and it obviously doesn't work.</p>
<p> </p>
<p>Any tips for determining what needs to be fixed on the controller?</p>
<p> </p>
<p>I suspect that I'll have to replace the whole thing but if there was anything I could do to determine where the problem is. I used the slot.it wiring instructions which indicated as follows:</p>
<p> </p>
<p>WHite/Yellow = Negative</p>
<p>Red = Postive</p>
<p>Black = Track</p>
<p> </p>
<p>I would have thought that the fuse would have protected the electronics.</p>
<p> </p>
<p>Any help appreciated - currenlty using some rather old Parma controllers to test the rally track <img alt=":)" src="https://auslot.com/forums/uploads/emoticons/default_smile.png" /></p>
]]></description><guid isPermaLink="false">18601</guid><pubDate>Sun, 21 Jun 2015 04:20:54 +0000</pubDate></item><item><title>Slot.it Scp-2 Digital Controller</title><link>https://auslot.com/forums/index.php?/topic/18274-slotit-scp-2-digital-controller/</link><description><![CDATA[
<p>I have just taken purchase of the above and I am totally lost with connecting up to SSD APB.</p>
<p> </p>
<p>I have hornby adapter for controller which has pin on one end and a telephone connection on the other, There is nowhere I can see to connect this to the controller.</p>
<p>The other hornby adapter has two connectors on one end and another on the other end which doesn't appear to be anything like anything on the APB.</p>
<p> </p>
<p>I understand that the controller needs to be connected to a power supply but cannot fathom how to connect to both power supply and the control port in the APB.</p>
<p> </p>
<p>I have googled but cannot find any info even on the slot.it website.</p>
<p>Is there a diagram available.</p>
<p>Do I need yet another adapter or another power supply.</p>
<p>If that's the case will I need 6 power supplies if I have six controllers, I doubt that is the case.</p>
<p> </p>
<p>It must be simple surely I am having an old man's disease day.</p>
<p> </p>
<p>Will keep on searching though.</p>
]]></description><guid isPermaLink="false">18274</guid><pubDate>Thu, 19 Feb 2015 03:57:54 +0000</pubDate></item><item><title>Slot It Scp01A</title><link>https://auslot.com/forums/index.php?/topic/17947-slot-it-scp01a/</link><description><![CDATA[
<p>Gday slot car gurus,</p>
<p> </p>
<p> </p>
<p>I've found my controller loses brakes when a call button is pressed during a heat.</p>
<p> </p>
<p>Have heard there's a fix, any ideas?</p>
<p> </p>
<p>Cheers </p>
<p> </p>
<p>Caddo</p>
]]></description><guid isPermaLink="false">17947</guid><pubDate>Sat, 04 Oct 2014 11:54:33 +0000</pubDate></item><item><title>Slot.it Scp Negative Controller Woes</title><link>https://auslot.com/forums/index.php?/topic/17834-slotit-scp-negative-controller-woes/</link><description><![CDATA[
<p>Recently tried to get my Slot.It controller to work on a friends negative wired track...</p>
<p>Plugged in my negative module, connected to the track, and dead shorted the power supply...</p>
<p> </p>
<p>Checked wiring, Black to track, Red to Posative / Track, Yellow to Negative.</p>
<p>Yep, all looked ok. As it all seemed correct, I assumed that the module was stuffed.</p>
<p>Had to race that night with multiple annoying Parma's... (Just never have liked them)</p>
<p> </p>
<p>Got home, and I remembered that I had used it on my standard scaley sport track before with an adaptor.</p>
<p>Looked everywhere, but apparently I'd left the adaptor it at my fathers.</p>
<p>None the less, I was determined to figure it out.</p>
<p> </p>
<p>I pulled the module off, seperate the board from the shell, and thought to myself, I'll remove the jumper which shorts the track during power off and retest.</p>
<p>Still not working, but it was no longer shorting out the power supply.</p>
<p>I then looked at it a little closer, and noticed that the solder point marked '+' had the yellow wire soldered to it, and the solder point marked '-' had the red wire soldered to it.</p>
<p>So, I then swapped over my testing leads, and hey presto, everything worked.</p>
<p> </p>
<p>So then, it was off to the net to find out why I had it wrong...</p>
<p>I figured that I must of messed up the wiring for negative tracks in my head, but no, I had it right, and slot.it had it wrong, well sort of...</p>
<p> </p>
<p> </p>
<p>Turns out that while Slot.It have it correct here</p>
<p><a href="http://www.slot.it/Download/FAQ_PDF_en/14-PolaritySCP1.en.pdf" rel="external nofollow">http://www.slot.it/D...ritySCP1.en.pdf</a></p>
<p> </p>
<p>They have Yellow and Red quoted incorrectly here (page 4)</p>
<p><a href="http://www.slot.it/Download/SCP1_Manuals/manuale-UK-1.1.pdf" rel="external nofollow">http://www.slot.it/D...uale-UK-1.1.pdf</a></p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="17834" data-ipsquote-contentclass="forums_Topic"><div>The colour scheme of the SCP-1 cables follows the standard US (Parma) colour coding. In<p>our opinion, it does not make sense to use anything other than red for battery power and anything</p>
<p>other than black for ground, however since the long time standard established convention is</p>
<p>different, we decided, reluctantly, to follow it.</p>
<p> </p>
<p>So: WHITE is +, RED is – (ground), BLACK is motor (track). If you have a DS connection box,</p>
<p>colour will match the existing colours on the female plugs of the box.</p>
<p> </p>
<p>Anyway: plug the WHITE/YELLOW cable into the POSITIVE (+) terminal of your track; plug the</p>
<p>RED cable into the NEGATIVE (-) terminal of your track; plug the BLACK terminal to the motor</p>
<p>connector of your track, then go to the Quickstart common section chapter.</p>
</div></blockquote>
<p> </p>
<p>Whilst that statement is true for Posative polarity tracks, it appears that they failed to notice that on a negative polarity  track, Red is posative, not Negative.</p>
<p> </p>
<p> </p>
<p>So, long story short, if you are having issues with a negative module, check that your module is soldered correctly with the correct colour scheme...</p>
<p>I've now swapped them on the module so I don't get caught out again...</p>
]]></description><guid isPermaLink="false">17834</guid><pubDate>Fri, 22 Aug 2014 00:21:10 +0000</pubDate></item><item><title>Slot.It Relay Upgrade</title><link>https://auslot.com/forums/index.php?/topic/16126-slotit-relay-upgrade/</link><description><![CDATA[
<p>Morning guys. Just wondering if anyone has tried this upgrade to their Slot.it controller and whether it has made any difference to your racing?</p>
<p> </p>
<p><a href="http://www.slot.it/Download/FAQ_PDF_en/7-ExternalRelaySCP1.en.pdf" rel="external nofollow">Slot.it Relay upgrade</a></p>
]]></description><guid isPermaLink="false">16126</guid><pubDate>Sun, 03 Mar 2013 00:32:13 +0000</pubDate></item><item><title>Slot-It Digital Controller</title><link>https://auslot.com/forums/index.php?/topic/13341-slot-it-digital-controller/</link><description><![CDATA[
<p>I purchased Slot-it digital controller SCP-1 and just read my receipt &amp; found out it is not compatible with Scalextric advanced 6 car PB C7042 they said they will refund though lucky i haven't used it yet on my 4 car pb ,</p>
<p>Does anyone know of any other controllers i can buy that are compatible with 6 car pb C7042 ?</p>
<p>Thanks Jimmi</p>
]]></description><guid isPermaLink="false">13341</guid><pubDate>Mon, 11 Apr 2011 08:25:42 +0000</pubDate></item><item><title>Slot.It Controller Trigger Mod. = Additinal 0.4Volt</title><link>https://auslot.com/forums/index.php?/topic/13310-slotit-controller-trigger-mod-additinal-04volt/</link><description><![CDATA[<p>I own a Professor Motor electronic controller and a slot.it electronic controller.  I love the Slot.it controller and its ability to manage many different types of racing.  But i always though it lacked a bit of top end speed.  Using a digital multimeter i started doing some teting.  When plugged into the middle lane of my track, with the trigger fully depressed the PM delivered 13.80 Vdc (equal to the rated voltage of my supply) to the track.  Same test with the slot.it saw a reading of 13.44 Vdc???  Looking inside the slot.it controller, it all runs on electronics, therefore no maintenance required or bad joints to account for the voltage losses.  Long story short I filed down the back of the slot.it trigger on and after retesting the full throttle output is the same as the PM!!! REjoice.</p>]]></description><guid isPermaLink="false">13310</guid><pubDate>Mon, 04 Apr 2011 13:20:27 +0000</pubDate></item><item><title>Troubles With Slot-it Controller</title><link>https://auslot.com/forums/index.php?/topic/11559-troubles-with-slot-it-controller/</link><description><![CDATA[
<p>hi</p>
<p>just having a problem with my controller.on 1 track at my local shop the controller basicly wont work.the car stop,goes 3/4 of the way round the track but seems to work fine down the straight.does it no matter what car i use but works fine on every other track.borrow a controller &amp; the cars work fine.red light does come on when its playing up.any helpful advice appreciated.</p>
<p>cheers</p>
<p>warrick</p>
]]></description><guid isPermaLink="false">11559</guid><pubDate>Fri, 09 Apr 2010 03:23:51 +0000</pubDate></item><item><title>Slot.it Scp-1 Hand Control</title><link>https://auslot.com/forums/index.php?/topic/6148-slotit-scp-1-hand-control/</link><description><![CDATA[
<p></p>
<div style="text-align:center;">
<p><span style="color:#FF0000;"><span style="font-size:24px;">Slot.it SCP-1 Hand Control</span></span></p>
<p>Tested in Analogue</p>
<p> </p>
<p>For years I have waited patiently for the perfect electronic hand control but always settled on my trusty Parma Pro TurboÃ¢â‚¬â„¢s in varying ohm ratings. There was always the issue of a flexible trigger which I meant I would pull the wiper away from the contacts or reliability issues that many of my fellow racers were having with their electronic controls.</p>
<p> </p>
<p>The trigger on the SCP-1 does not make contact with any form of resistor at all, but instead gets its signal from a magnetic readout of the trigger position. This does not cause any loss of sensitivity and gives a smother feed of power than any resistor controller could give, once you learn the best set up for yourself.</p>
<p> </p>
<p> </p>
<p><img alt="SCP-101.jpg" src="http://www.auslot.com/slotcar/SCP-101.jpg" /></p>
<p> </p>
<p>The controller has a nice feel in the palm of the hand along with a surprisingly light weight which is contrary to its size. The trigger action is very light and a relief to those of us who suffer from worn out hands, (work related) of course. I used the control for four hours straight when I set it up with our race groups connections. The controller is wired the same as a Parma although Mauricio has stated that he does not agree with the colours of the wiring it was simpler to stick with a known standard. I would have to agree with him here.</p>
<p> </p>
<p>After initially testing the control at Armchair Racer on their massive Carrera 8 laner I was eager to run it on my own tight and undulating layout. I selected one of my more difficult cars to drive, on my track at least.</p>
<p> </p>
<p><img alt="SCP-102.jpg" src="http://www.auslot.com/slotcar/SCP-102.jpg" /></p>
<p> </p>
<p><strong><span style="text-decoration:underline;">Starting Out</span></strong></p>
<p>Before plugging in the controller you must remember not to put your car on the lane. The controller needs to power up first so the car will take off and smash at the end of the straight if you forget this.</p>
<p> </p>
<p>For a simple start up I flicked the switch on the back to Linear. This will give the power curve a simple and consistent feel. The power is transferred to the rails of the track relative to the trigger position. 25% trigger means 25% power.</p>
<p>There are two dip switches on the top of the controller marked 1 &amp; 2.move any of the switches to the on position. If left with both in the up(off) position in liner mode the Ã¢â‚¬Å“Curve/MaxÃ¢â‚¬Â dial acts as a power limiting device. This is handy for young children using the controller as you can limit the maximum volts the controller supplies to the track. With the dip switches in any of the other positions you can adjust the Ã¢â‚¬Å“Min Speed%Ã¢â‚¬Â of the car in the slowest corner on the track.</p>
<p>I found this a good point to start adjusting the controller. You may have found that your normal controller is not always suitable on some tracks as you have to pull the throttle halfway in to get the car to move. The Ã¢â‚¬Å“Min SpeedÃ¢â‚¬Â dial allows you to get the car to the minimum track speed as soon as you start to pull the throttle in, giving a quicker response. </p>
<p> </p>
<p>Next you can adjust the Ã¢â‚¬Å“Power TrimÃ¢â‚¬Â to control the current supplied to the motor. This will hopefully tame the dreaded Ninco hop on those torquey long can motors.</p>
<p> </p>
<p>The Ã¢â‚¬Å“Curve/MaxÃ¢â‚¬Â sets the voltage supplied to the track at 99% travel of the throttle when in Ã¢â‚¬Å“LinearÃ¢â‚¬Â mode. This is useful when allowing beginners to drive those precious slot cars as you can lower the allowable voltage for them.</p>
<p> </p>
<p> </p>
<p><img alt="SCP-103.jpg" src="http://www.auslot.com/slotcar/SCP-103.jpg" /></p>
<p> </p>
<p><strong><span style="text-decoration:underline;">Brake</span></strong></p>
<p>I will explain the brake in detail as it has a rather interesting setting I found quite useful for my twisty track.</p>
<p>When the brake dial is turned to the right the brake operation acts as most of us who use adjustable brakes expect. When you turn the adjuster from the Ã¢â‚¬Å“0Ã¢â‚¬Â setting, which is zero brakes, the braking force gradually increases to Ã¢â‚¬Å“10Ã¢â‚¬Â, which is full brakes.</p>
<p>When turning the knob to the left we have a different style of braking procedure. When the car initially starts to brake, the braking force is full brakes. Over a time period entering the corner the braking force decreases. This time period is determined by the dial position to the left of the Ã¢â‚¬Å“0Ã¢â‚¬Â. The longest time period is 1.7 seconds and the shortest is 0.5 seconds. The benefit of this is to allow the car to be smoother entering a corner and when getting back on the throttle. Often you will find when using normal braking that the car is unstable when going from brakes to power, but this setting stops the issue. On a fast track with long straights and tight corners the standard setting would be more suitable.</p>
<p>There are two more ways to adjust the brake when being used in Ã¢â‚¬Å“analogueÃ¢â‚¬Â but I found them cumbersome, not having driven on a digital track.</p>
<p>The up and down arrows on the side can be used to change braking settings at certain times as you require and the large red Ã¢â‚¬Å“hand brakeÃ¢â‚¬Â button can be used to grab full brakes should they be required. I found this difficult to master as you had to have full throttle on to get the Ã¢â‚¬Å“hand brake Ã¢â‚¬Å“ to operate and it was easy to lift off the brake and end up with the car spinning under full power once you release the brake.</p>
<p> </p>
<p><img alt="SCP-104.jpg" src="http://www.auslot.com/slotcar/SCP-104.jpg" /></p>
<p> </p>
<p><strong><span style="text-decoration:underline;">Curve Mode</span></strong></p>
<p>When switching the switch on the back of the controller to Ã¢â‚¬Å“CRVÃ¢â‚¬Â you will find another setup tool. In this mode all controls do the same except for the Ã¢â‚¬Å“Curve/MaxÃ¢â‚¬Â dial along with the two dip switches on the top of the control. This is not easy to explain in simple terms, for a simple person anyway but I will give it a go.</p>
<p>You no longer have a flat power curve in this mode. When switching dip switch 1 to on and leaving dip switch 2 off the following can happen. With the Ã¢â‚¬Å“Curve/MaxÃ¢â‚¬Â dial at 10 the mid point of the power curve will be at 35% throttle. From here the power rises more sharply to the maximum at 100% throttle. </p>
<p>With dip switch 1 off and dip switch 2 on the mid point is 45% of throttle travel. This means power will be more gradual to the mid point and will come on more sharply past this point.</p>
<p>With both switches on the mid point is 55% and with both off the mid point is 65%. This setting may be more useful with a magnet car than a non magnet car where you have a lot of grip from magnetic down force, but I found it difficult on my track with no real straight sections. I did find it worked OK on Armchair Racers very fast Carrera circuit but would need to test more to know if it is useful.</p>
<p> </p>
<p>I will not write about digital performance as I do not have a digital circuit and have not driven enough to give a fair opinion if I could test on one. I will however say that if it works as well on digital as it does with Analogue then there wonÃ¢â‚¬â„¢t be a better controller for home track use.</p>
<p>The control is limited to 5 Amps of current which limits its usage to home circuits at present but upgrades are on the way. </p>
<p>Another interesting feature for the future is telemetry. A piggyback mounted on the controller itself must be used to gather the data which can be viewed on a PC. Other features like lap and sector times will be possible with a track interface box.</p>
<p> </p>
<p>Should you buy one please do read the instructions as like any electronic device misuse will result in a repair bill. There is information on diagnostics should you have a polarity error or a short circuit on the track as well as fuses for protection of the circuitry but nothing is foolproof if not used correctly.</p>
<p> </p>
<p>I apologize now if not all I have written is easy to follow or 100% correct but this control really needs plenty of time to get familiar with. Now go and buy one, you wonÃ¢â‚¬â„¢t regret it. </p>
</div>
<p></p>
<p></p>
]]></description><guid isPermaLink="false">6148</guid><pubDate>Mon, 24 Dec 2007 12:52:00 +0000</pubDate></item></channel></rss>
